Dolphin Viewer and support for OpenSim

I am writing to Dolphin users to advise that in the current development code for Second Life, Linden Lab has removed support for connecting to other grids. This is due to licensing restrictions imposed on Linden Lab for the use of Havok libraries (needed for pathfinding, mesh uploads etc).

This means that in order for future versions of Dolphin to access OpenSim, there would need to be a separate version with its own maintenance path.

Since Dolphin is a one-person project, I regrettably do not have the time to develop two parallel versions of the viewer for 3 operating systems.

So, please note that effective with the next release, the Dolphin Viewer will no longer have the list of OpenSim-based grids on the login screen, or the following commandline parameters –loginpage, –loginuri, and –helperuri.

I will provide a clone of the original repository for anyone who might want to fork it to make updated versions for OpenSim. I will also leave the 3.3.19 installers available on the website.




Dolphin Viewer 3 –

Here’s the next one, Dolphin Viewer 3

New in this release:

  • Added: hotkey strg-alt-o to open or close the Outfits floater.
  • Added: an option (in Preferences->Dolphin Viewer 3->Builder) that lets you choose to save scripts as mono instead of lsl2 when editing a script directly in your inventory.
  • Added: a button in the Window title (right next to the play/pause button, it has the letter “A” on it) to switch “Auto play media” on or off.
  • FIRE-7286 : Hidden Client Phantom feature from menu options – due to being broken by PATHBUG-122. (The avatar phantom feature has been made unavailable since it does not work due to a bug in the server code.)

The downloads are on the download page.

Dolphin Viewer 3 –

Here’s the newest Dolphin Viewer. No major changes here, just some smaller tweaks and fixes.

  • Improved: Asset Blacklist now stores object names and the region name where your avatar was located when you blacklisted the item.
  • Fixed: Clicking a secondlife:// link on a webpage on Windows now properly sends the slurl to a running Dolphin Viewer *.
  • Added the improved avatar vertex weights from STORM-1800, which allows the bending and stretching of the avatar shape to be better.
  • Added a  slider for MeshMaxConcurrentRequests in Prefs->Dolphin->Graphics. This improves the rezzing times for mesh objects in areas with a lot of mesh.
  • Changed: Media Filter list is now shared between all avatars used under the same OS user account on one computer.

The downloads are on the download page.

* Note:
If you have RLV active, sending a slurl to a running Dolphin Viewer on Windows does not work until  the login processes are completed, because the viewer needs to know if the avatar is under RLV teleport restrictions or not.

Dolphin Viewer 3 –

Here’s what I could not get into the previous release before pushing it out.

  • The script operations (reset, start, stop, remove, recompile) now ask you for a confirmation.
  • The script operations (reset, start, stop, remove, recompile) can now be accessed from the context menu of an in-world object.
  • Temporary upload is finally available when doing snapshots to your inventory.

The downloads are on the download page, as usual.