Just a quick one before it is back to real life work for me: Dolphin Viewer 3 –

Just a quick update to bring you all the two new attachment points that Linden Lab™ has put into the development viewer, “Neck” and “Center”, as long as I still have time. If you use them, keep a few things in mind:

  • only people running the latest development viewer, the latest Dolphin Viewer 3, or a self-compiled FireStorm build from the latest sourcecodes can see attachments worn on these spots properly
  • only the “neck” attachment point moves with you when you go through animations. The “Center” spot stays in one place, where your actual avatar position is. For example, if you were to use the “Center” spot for a belt buckle or a prim skirt, and then use a dance poseball, the belt buckle or skirt would stay in one place while your avatar is apparently moving around. Don’t use the “Center” attachment point for anything that is visible and you’re fine.

Also changed: Snapshot to disk defaults to PNG again, and a small cosmetic fix in one of the preferences pages.

Downloads are on the download page.

The next big step forward – Dolphin Viewer 3

New in this release:

  • Codebase updated to 3.1
  • RLV codebase updated to
    • added: Make gestures activate/deactivate when wearing/removing items respectively through a script.
    • added: “Use region settings” menu item in the World > Sun menu, to be able to revert to default without having to open 3 windows. Note: this is currently broken in original RLV but fixed in Dolphin Viewer 3, see Issue 24 in RLV
    • fixed: Now each prim handles its own restrictions (instead of all defaulting to the root prim), but if ONE prim is set to be un-detachable, then the whole object is un-detachable.
  • A bug in the original RLV code, where the location of the sender of a TP invite would always be “(Hidden)” if that sender was under any @sendim: exceptions or restrictions, has been fixed.
  • A number of improvements to the Build Toolbox have been ported from Firestorm, namely all those handy little “Copy/Paste” Buttons to copy and paste various prim parameters from one prim to the next.
  • Orphaned folders can now be moved to Lost & Found to get rid of them. Orphaned folders are those folders that show outside “My Inventory” in your inventory window.
  • STORM-1663: Camera pitch limits are more restrictive than they need to be. In detail, this enables you to look straight up and down in mouselook (e.g. fly tighter loops in a plane), which eliminates an unfair disadvantage in air combat against users of Phoenix and other Third Party Viewers that have this patch already.
  • VWR-27382: Drag&Drop disabled in the Recent tab – fixed.
  • Improved defaults for taking snapshots:
    • Double resolution for Snapshot to disk on by default
    • Default format: JPG, quality 90
    • Quiet snapshots to disk are now on by default
  • the openjpeg and openal libraries have been reverted to the versions used by Linden Lab. The versions introduced in Dolphin Viewer 3 3.0.8 and 3.0.9 did not provide any benefit over the originals.

The downloads are on the download page as usual.

Dolphin Viewer 3 –

A new version of the Dolphin Viewer 3 is here.

New in

  • The local bitmap browser now allows only single files to be added, because adding more than one file at a time makes the viewer crash randomly.
  • The Windows uninstaller does not delete chat logs and settings anymore.
  • A proper implementation for setting the advanced interface as the default on new installations.
  • The “Hide the inventory Library” setting now hides the “Library” part of the landmarks side panel.
  • The client-side AO now starts properly on login.
  • A typo in the Preferences floater, that made the “Render unloaded avatars” setting ineffective, has been fixed .

The downloads are on the download page as usual.

Bug in Dolphin Viewer 3 – Settings not saved

There is a nasty bug in the most recent Dolphin Viewer 3: that has the effect that Preferences are not saved at all. This only happens on completely new installs of the Dolphin Viewer 3.

If you are experiencing this issue,  please install Dolphin Viewer 3 version 3.0.8, change a setting, quit Dolphin Viewer 3 3.0.8, and update to 3.0.9.

I will be releasing a 3.0.10 as soon as I have a fix for this – most likely within 24 hours.

Here are the download links for 3.0.8:




Update:, which fixes this bug, has been out for a week now. These download links are not needed anymore.

Dolphin Viewer 3 –

Here’s a new version of the Dolphin Viewer 3:

New in this release:

  • Local bitmaps (STORM-64): This allows you to use local files from your computer as textures without having to take the time to upload them as temp. Keep in mind that anyone else will just see grey instead of the texture. Great for creators and photographers. A step by step How-To is here.
  • The music stream metadata (title/artist) to chat can now be disabled with the little ID3 button next to the play button in the upper right corner of the window.
  • The default mode for new viewer installations is now ‘Advanced’ by using the Linden Lab™ way which is cleaner than the previously used skin hack.
  • The openjpeg library has been downgraded to version 1.3 (used in Viewer 2) as that version seems to be less crash-prone.
  • The linux version is now completely built on Debian 5 to maintain maximum compatibility with the original viewers from Linden Lab™.

The downloads are on the download page as usual.


Dolphin Viewer 3 – IMPORTANT UPDATE

The Dolphin Viewer 3 has been updated version

New in this release:

  • The RLV bug that makes it impossible to put on system clothing layers and similar wearables with RLV switched off has been fixed (see this post for details).
  • Some of the performance problems on Windows have been addressed (see this post).
  • A client-side Animation Overrider has been added (see this page for details on how to use it).
  • Henri Beauchamp’s fix for some of the memory issues has been implemented for linux and Windows; the Mac OS X version doesn’t need it (see this thread on sldev for details).
  • On linux, the openal sound library has been updated to a more recent codebase.

Note: there is the possibility of crashes when you re-arrange the order of the buttons in the bottom panel of the viewer window. If that happens, you need to locate the file “bottomtray_buttons_order.xml” and delete it. It usually is in the same folder as your chat logfiles.

The download is on the download page.

Issue: Wearing/taking off ‘wearables’ in the Dolphin Viewer 3

I have received a few incident reports where users of the Dolphin Viewer 3 found themselves unable to wear or take off system layers (alpha layers, tattoos or clothing), as well as skins, eyes and other wearables.

After several hours of investigation, I have been able to reproduce this behavior. It only happens when one leaves RLV switched off.

Therefore, as a workaround, please switch RLV on in Preferences->Dolphin Viewer 3->Miscellaneous.

Keep in mind that, unless you actually wear scripted attachments that utilize the RLV functions, switching RLV on does not mean that someone could take control of your avatar.

That being said, I’m working on a fix now, and the next version of the Dolphin Viewer 3 should be out in a couple of days, and will include the bug fix for this issue.

To prevent other inventory-related issues, it is always good to make sure your network bandwidth is neither too low nor too high.

A good way to find the best setting for your network speed is run a speed test against San Francisco or Palo Alto:

  1. Go to www.speedtest.net .
  2. Move the map rectangle over to the east coast of the US.
  3. Select a target server in San Francisco or Palo Alto.
  4. Run the test.
  5. Using the number for your download speed test result, multiply it by 1000. If you share your connection with other Second Life users, divide by number of people who share the connection.
  6. The resulting number is what you should use for the Maximum Bandwidth in Preferences->Setup.
    For example, I my download speed is 11.47 MBit. I share my connection with my wife. So, we both put 5000 in for the network speed … and we don’t have much trouble with the asset server, other than when things are generally bad.